Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

DeepSpaceBass

3
Posts
1
Following
A member registered Oct 31, 2023

Recent community posts

Hey man just wanted to cheer you on and let you know that I'll be buying a physical copy of this as soon as you're ready to bring it to print. Cheers!

Heya! Just ran a one shot with what I assumed last minute and I got pretty close to what you have in your manuscript.

I ran this  Re-Energizers - Catthulhu | DriveThruRPG

HP

For this I just used the creatures straight up HD value as their HP. This produced what I felt were pretty squishy creatures, so I think you might be right with HD+5, or maybe HD+2

Damage

I think d6 is a bit high. I used d4 for most attacks and scaled it similarly in the same way. I decided to use critical hits as dealing max damage on a single die instead of doubling the dice, I think this is much more forgiving for both creatures and the players. 

AP

I removed armor more or less on all creatures in the adventure. This may have contributed to them being a bit squishy. 


The special effects and ability I never got a chance to use. So far so good however! Players loved the system! My only thought though is that the Follow Through trick is so extremely good, especially on a level 1 character. I'd probably limit it to a number of extra enemies equal to their Strength score, theres also no real idea to the limitations of Relentless other than the player being invincible, so I instead limited it by "You're up below 0 HP but if you go below your health in the negative you die instantly" 

Hey man! Hope you get well soon, and love all your work! I hope this doesn't bother you but do you have basic guidelines to convert B/X creatures to this system?